# Rally

**Assembly:**

When a player attacks a plot on the map, they can choose to assemble an attack and summon other players to attack the difficult plot together.

<figure><img src="/files/5Qjms0EgfgG2zZQGC7Pm" alt=""><figcaption></figcaption></figure>

**Assembled stamina need:** The initiator consumes 2 stamina points

**Assembly countdown**: 5 minutes

**Assembly building**: Assembly.Upgrading buildings can increase the upper limit of troops participating in the assembly

**Assembly battle rules**:&#x20;

The attack, defense, and capacity attributes of the assembled troops are the total attributes of the initiator of the assembly.

The losses in assembly battles are distributed among the players participating in the assembly in proportion to their participation. ***For example, if the total army is 10,000, and 3,000 left after the battle, Player A sends 1,000 troops in the assembly, and 300 will be left at the end.***

Lost troops enter the hospital and can be treated through the hospital.

Honors received: All participants will receive the same honor.

Battle report: All participants will receive the same battle report.

<figure><img src="/files/G9AG81IxMstIklrfZnLW" alt=""><figcaption></figcaption></figure>

**Other rules:**&#x20;

The initiator of the assembly can take the initiative to cancel, and all troops will return after the cancellation.

Players who participated in the assembly can also cancel the participation in the assembly, and the player's own troops return.

A plot can only be activated by one player, and cannot activate two assemblies at the same time.

Players themselves cannot participate in the assembly initiated by themselves.

Players launch a assembly, other players can only send troops to this assembly at most once.


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