Buildings
Types of Buildings
Fortress: Increases the maximum number of generals that can be recruited.
Wall: Increases the maximum number of troops that can be commanded by generals when defending.
Military Center: Increases the maximum number of troops that can be commanded by generals when attacking.
Store: Increases the protection limit for resources.
Hospital: Increase the capacity limit for injured troops.
Infantry Camp: Increases the attack and defense values of infantry-type generals.
Cavalry Camp: Increases the attack and defense values of cavalry-type generals.
Archer Camp: Increases the attack and defense values of archer-type generals.
Home: Increases the production speed of silver coins.
Training Center: Increases the speed of troop training.
Assembly: Increase the maximum number of troops participating in the rally.
Building Upgrades
Building upgrades can increase the attribute bonuses provided by buildings.
Building upgrades require silver coins.
The maximum level for buildings is level 10.
City Maintenance
Cities require a certain number of soldiers to operate normally.
If the number of soldiers is not enough, the production speed of silver coins and the speed of troop training will be reduced.
The decay coefficient = Current number of soldiers / Target number of soldiers, with a maximum value of 1 and a minimum value of 0.8.
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