# Camp Bonus

<figure><img src="/files/Ruw6WCQPTcUYOSacy9Rs" alt=""><figcaption></figcaption></figure>

When the new season starts, each camp will correspond to a Coin/Token.

The price change of the Coin/Token will affect the number of attributes in the game.

Rising prices will bring gain attributes to players who are corresponding camps.

Falling price will bring negative attributes to players who are corresponding camps.

#### Affected attribute type

Production Speed

Recruit Speed

Attack

Defense

Load Capacity

<figure><img src="/files/8QgmwHfeCqrNI4AfQjrI" alt=""><figcaption></figcaption></figure>

**Calculation method of bonus/reducing benefits**

&#x20;*(Current  price-Initial price)/Initial price)\*100%*

Initial price: Based on the price at the time of the season start.

The currency price is refreshed every one hour.


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