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# Battle

<figure><img src="/files/VL1tMHeo2uLLUzdvxirX" alt=""><figcaption></figcaption></figure>

**Gameplay Introduction**:

In the game, players can assign generals and troops to attack other players from a list of players.&#x20;

Victorious players can earn military merit and plunder resources from other players.&#x20;

Each battle requires spending **3** point of general stamina.&#x20;

If a player is under protection, they cannot be attacked.

The details of the opponent can be obtained through spy before the attack

**Spy**

Specific generals can be selected for scouting&#x20;

Spy consumes **1** point of general stamina

After the spy action, the opponent's ??? unknown information can be changed to certain information

**Defense Team Configuration**:

Players can assign a specific general and troop team for defense, which will participate in battles when attacked.&#x20;

If no specific team is assigned, the team with the highest combined attacking and defensive attributes will participate in the battle.

**Resource Plunder Formula**:

***Plunderable amount of resources = Total resources of the player being attacked - The protected amount in the player's warehouse.***&#x20;

***Actual amount of resources that can be plundered = General carrying capacity + Remaining troops \* 1.***
